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Impact

Project Overview

Impact is an all in one petition signing and donation site. Users can choose whether they want to sign petitions or donate money to causes they care about all in one place

Project Duration

November 2021 to December 2021

My Role

UX and UI designer from conception to delivery.

Tools

Adobe XD, Canva

The Problem

There are sites that allow users to either donate to causes or sign petitions but there wasn’t a site that allowed users to do both. Many of these sites don’t have mobile apps and I wanted young people, who are more likely to use apps,  to be encouraged to make an impact. 

The Goal

Design an app that will allows users to donate and sign petitions in one app.

My Responsibilities

Conducting interviews, paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, iterating on designs, and determining information architecture.

Understanding the User

User Research

I conducted user interviews which revealed that people needed an easy and streamlined place to donate to charities and to sign petitions. Younger users seemed to prefer dedicated mobile apps while older users preferred a desktop option.

User Pain Points
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Personas

Using information from interviews I created two personas to get a better idea of who Impacts’s users are. Meet David and Penny!

David Persona.png
Penny Persona.png
User Journey Mapping

Mapping Penny’s user journey revealed how helpful it would be for users to have access to a donation and petition signing app.

Penny User Journey.png

Starting the Design

Paper Wireframes

To get started, I created paper wireframes based on the user research I had conducted so far. I wanted to show the user flow of donating to a chosen organization.

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Low-fidelity Wireframes and Prototypes

Now that I had sketched out initial ideas with paper wireframes, it was time to test out my designs using low-fidelity wireframes. 

Digital Wireframes 1.png

Check out the low-fidelity prototype here

Usability study: Findings

Next, I conducted a usability study. Findings from the study helped guide the designs from wireframes to mockups. 

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Refining the Design

Mockups

Based on the insights from the usability studies, I applied design changes like adding a menu to allow users to navigate to other parts of the app.

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Additional design changes included adding a profile and a lists page. 

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Other mockups including organization page, checkout and checkout confirmation page.

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High-fidelity Prototype

The high-fidelity prototype followed the same user flow as the low-fidelity prototype, including design changes made after the usability study.

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View high-fidelity prototype here

Website Design

Sitemap

With the app designs completed, I started work on designing the website version of the app. I used the Impact sitemap to guide the organizational structure of each screen’s design to ensure a cohesive and consistent experience across devices. 

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Low Fidelity Wireframes and Prototypes

Next, I created paper and digital wireframes based on the user flow of donating to a chosen organization with an added profile and list page. 

Desktop Wireframes.png

Check out the low-fidelity prototype here

Usability study: Findings

Next, I conducted a usability study. Findings from the study helped guide the designs from wireframes to mockups. 

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Refined Mockups and Prototypes

With the usability study findings in mind, I went on to create high-fidelity mockups and a prototype

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Check out the high-fidelity prototype here

Going Foward

Takeaways
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Next Steps
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